Director Kelly Marcel Reflects on the Difficulties of Directing ‘Venom: The Last Dance’: “It was challenging”
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Venom: The Last Dance is set to release next week, marking the third and final installment that comic book fans have eagerly anticipated. While Deadpool & Wolverine hit the mark, Joker: Folie à Deux fell short, and we’re hoping Venom: The Last Dance will be more like the former.
As we count down to the movie’s premiere, we’ll continue to provide you with updates, especially insights from those directly involved in its creation.
In this report, we revisit an interview director Kelly Marcel gave to IGN, where she delved into various topics, including the creative process behind the film. If you’re interested in her experiences behind the camera, keep reading!
Before this film, Kelly Marcel was primarily known as a producer and screenwriter. She wrote both Venom movies prior to stepping into the director’s role for this third and final installment. Venom: The Last Dance marks Marcel’s directorial debut, and she shared with IGN the challenges of creating a film that heavily relies on special effects:
IGN: This is your feature film directing debut. Although you’ve written and produced the two prior Venom films, how much of a challenge was it as a first-time director to make a film so heavily reliant on special effects?
Marcel: Having worked on the first two movies, I was familiar with the special effects and VFX work that these movies require. We were fortunate to have Chris Corbould heading us up in SFX. I wanted to do as much in camera as possible; one sequence in particular required Tom Hardy and the stunt team to spend two weeks underwater in a specially built rapids tank that Chris conceived.
The SFX in this movie are extraordinary and Chris’ team, coupled with the talent of our second unit director, Brian Smrz, took this beyond anything I could have imagined when writing it on the page.
Our VFX team, led by the brilliant John Moffatt and Aharon Bourland, also knocked it out of the park. As you will see, there is an array of creatures far greater than we have seen in the previous two movies and they brought personality and character to all of them, which was really of the essence for me.
In answer to the challenge question, it was challenging, but our teams really stepped up to that challenge hand in hand with me and made sure the dream came to life.
Source: IGN
We can certainly appreciate how daunting it must be for a first-time director to create a film like this. However, we’re rooting for Kelly and are hopeful that the final product will meet everyone’s expectations!
Do you have any thoughts to share? Let us know in the comments below!
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